Source: https://gameye.com/glossary/orchestrator/

---
title: "Orchestrator | Gameye"
description: "An orchestrator automates game server lifecycle — starting sessions on demand, placing them in the optimal region, and shutting them down when matches end."
---

# Orchestrator

An orchestrator figures out where to host your games’ sessions. Once your matchmaker has paired up your players, an orchestrator manages the servers, and will find the best location for the session to take place.

## It’ll find the best servers

When finding the best servers, an orchestrator will take into consideration multiple factors. It’ll look at the health of the machines, where your players are, capacity of the servers and more, before placing the session. Keep in mind, this all happens automatically in milliseconds.

## It’ll manage capacity, automatically

A good orchestrator will take note of when you have an influx of players and sessions, or when you have quiet periods. They’ll fire up new servers or pop them on standby, and also shuffle around sessions if any servers experience downtime or issues.

## Gameye is agnostic

We work with any matchmaker or tool. But it also means we also work with multiple server providers. So we’ll always place the session in the best location, in every region of the world.

**See also:** [Game server orchestration](https://gameye.com/glossary/game-server-orchestration/) · [What is Game Server Orchestration?](https://gameye.com/blog/what-is-game-server-orchestration/) · [How Gameye orchestration works](https://gameye.com/how-it-works/) · [Gameye vs. Agones](https://gameye.com/gameye-vs-agones/)

Building a multiplayer game? Gameye hosts dedicated game servers: ship your server as a Docker container and start one per match with a single API call, in a region near your players.

[See how it works &rarr;](https://gameye.com/how-it-works/)

[Back to Glossary](https://gameye.com/glossary/)

## Related terms

- ### Game Server Orchestration

Game server orchestration automates server management — session scheduling, scaling, placement, health monitoring, and failover via a single control layer. [Read more](https://gameye.com/glossary/game-server-orchestration/)
- ### Matchmaker

A matchmaker groups players into sessions by running player data — location, skill, latency — through a set of rules to find the best possible match. [Read more](https://gameye.com/glossary/matchmaker/)
- ### Resource profile

A resource profile will figure out how many resources your game will take, and in turn, how much compute power a server needs to reserve to run your game. [Read more](https://gameye.com/glossary/resource-profile/)
- ### Downtime

Downtime is when a machine, or computer, crashes or is out of action. It’s rare, but can happen, especially during peak times. [Read more](https://gameye.com/glossary/downtime/)
