Source: https://gameye.com/glossary/alpha-tests/

---
title: "Alpha tests | Gameye"
description: "Alpha tests are the first round of game testing, run early in development to identify glitches, design problems, and technical issues."
---

# Alpha tests

Alpha tests are typically the first round of tests you’ll do for your game. You’ll run these early on in the development phase, and they can help you identify any underlying glitches, design choices, technical issues, and more.

You’ll often run alpha tests parallel to your development phase. Engineers will use this stage to spot problems with any hardware and software failures.

## How they work

With Alpha tests, you’d invite a handful of game testers to try out the mechanics, story, as well as technical aspects – while keeping a close eye on glitches or bugs.

Building a multiplayer game? Gameye hosts dedicated game servers: ship your server as a Docker container and start one per match with a single API call, in a region near your players.

[See how it works &rarr;](https://gameye.com/how-it-works/)

[Back to Glossary](https://gameye.com/glossary/)

## Related terms

- ### Beta tests

A beta test is a pre-launch phase where real players test a near-finished game. A closed beta is invite-only for focused feedback; an open beta is public for scale and stress-testing. [Read more](https://gameye.com/glossary/beta-tests/)
- ### Soft launch

Soft launching is when you release your game to a specific market or a restricted audience, before your full launch. [Read more](https://gameye.com/glossary/soft-launch/)
